3D engine creation environment

Unity · Unreal Engine · XR

Real-time 3D Developer crafting immersive interactive applications

I build real-time experiences across desktop, mobile, and VR/AR platforms, combining technical development with strong audio and visual direction.

3+ years working with 3D engines and immersive technologies

About me

I develop interactive 3D applications and XR systems (VR/AR) using Unity and Unreal Engine, ranging from real-time simulations to immersive environments.

My focus lies in building technically robust systems with a strong emphasis on visual clarity, interaction design (UI/UX), and overall coherence.

I bridge engineering and design to deliver real-time experiences that are both functional and intentionally crafted.

Multilingual mindset

Speaking multiple languages allows me to collaborate with people from diverse backgrounds. I enjoy discovering new cultures, perspectives, and ways of thinking — both personally and professionally.

  • 🇫🇷 French — Native
  • 🇬🇧 English — Fluent
  • 🇩🇪 German — B1
  • 🇪🇸 Spanish — A2+
Discover my artistic creations →

A selection of visual and creative work reflecting my interest in aesthetics and composition.

Client & Collaborative Work

Experimental & Prototype Projects

Skills & Technologies

Engines

  • Unity
  • Unreal Engine 5
  • Blueprint System
  • Modern Web Technologies

Programming

  • C#
  • C++
  • Python
  • React, Node.js, TypeScript

XR Development

  • VR / AR / MR
  • OpenXR
  • Meta Quest
  • AR Foundation

Tools & Workflow

  • Git / GitHub
  • Blender
  • Shader Graph
  • Cinemachine