
Unity · Unreal Engine · XR
Real-time 3D Developer crafting immersive interactive applications
I build real-time experiences across desktop, mobile, and VR/AR platforms, combining technical development with strong audio and visual direction.
3+ years working with 3D engines and immersive technologies
About me
I develop interactive 3D applications and XR systems (VR/AR) using Unity and Unreal Engine, ranging from real-time simulations to immersive environments.
My focus lies in building technically robust systems with a strong emphasis on visual clarity, interaction design (UI/UX), and overall coherence.
I bridge engineering and design to deliver real-time experiences that are both functional and intentionally crafted.
Multilingual mindset
Speaking multiple languages allows me to collaborate with people from diverse backgrounds. I enjoy discovering new cultures, perspectives, and ways of thinking — both personally and professionally.
- 🇫🇷 French — Native
- 🇬🇧 English — Fluent
- 🇩🇪 German — B1
- 🇪🇸 Spanish — A2+
A selection of visual and creative work reflecting my interest in aesthetics and composition.
Featured Projects

Echoes of the Museum
Interactive museum experience blending environment storytelling, music and immersive exploration.

XR Weather Forecast Visualization
AR weather visualization experience using real-time forecast data and immersive environmental effects.

UE5 Top Down Shooter
Gameplay-focused Unreal Engine 5 prototype exploring Blueprint architecture, combat systems and level design.

AR Peephole Diorama
Research-oriented AR project exploring remote collaboration through spatial diorama interaction.
Client & Collaborative Work

Risk Prevention Escape Game
Digitalisation of a pedagogical escape game focused on professional risk prevention, blending serious gameplay with immersive and playful learning.

EventokenX
Volunteer hybrid project combining a social platform and a connected game where real-world interactions influence digital progression.
Experimental & Prototype Projects

Risk Awareness Training Module
Interactive 3D serious game focused on identifying and mitigating workplace risks.

SafePath Risk Assessment
Gameplay-oriented prototype mixing racing mechanics and risk identification systems.

Northern Lights VR
Visual VR experiment recreating dynamic northern lights using shaders and procedural animation.

Unreal Engine Gameplay Experiments
Collection of gameplay and technical experiments developed while learning Unreal Engine workflows.

Glassware Safety in Lab VR
VR training experience focused on laboratory safety and glassware risk prevention.
Skills & Technologies
Engines
- Unity
- Unreal Engine 5
- Blueprint System
- Modern Web Technologies
Programming
- C#
- C++
- Python
- React, Node.js, TypeScript
XR Development
- VR / AR / MR
- OpenXR
- Meta Quest
- AR Foundation
Tools & Workflow
- Git / GitHub
- Blender
- Shader Graph
- Cinemachine